Modelled, textured, rigged and animated pigeon characters for Pigeon Panic, an AR mobile game made in Unity. (Concept art provided by client.)

3D models for Wayward Strand, from concept art by Marigold Bartlett.




Hey, I'm Charlie! I love making cute, eyecatching 3D assets and breathing life into them with animation.

I'm thoroughly familiar with the entire 3D pipeline and am responsible for all aspects of each piece on display here (except where otherwise specified).

Did I mention I also have a tech art portfolio? You can see some of my rigging, shaders and scripts here :
Software: Autodesk Maya, Unity3D, Blender, ZBrush, Adobe suite, 3D-Coat, Substance
Skills: 3D modelling, UVing/texturing, rigging, skinning, animation, coding (MEL, python, bash, C#, JS) and building tools, batch automation, shaders, VFX, cloth simulation

Thanks for checking out my portfolio!